I was playing the latest build of How I Roll on TestFlight, and I noticed that the "play sounds"/"stop sounds" seems to have stopped working... at least on my phone. For me it seems like the sound effects always play, regardless of whether the button has been pressed or not. 😕
This sort of thing happens from time to time. We haven't touched anything in the code for the sounds in months, so Apple must've changed the way something works in iOS. Don't worry--we'll be sure to fix it for the next beta build! Has anyone else noticed problems with the sounds?
Hey everyone! Since we signed up a whole bunch of new people to help us beta test last weekend, I thought I'd post a quick note about how to download and start playing the beta version of How I Roll. Since we're launching the game for iOS, that means that our only real option for beta testing is a system called TestFlight. ✈️
On one hand, TestFlight is pretty cool. It lets us distribute the work-in-progress version of How I Roll to our most dedicated fans now, before we launch on the App Store. This helps us communicate with our testers and learn what needs improvement before we get the game in front of a mainstream audience.
Unfortunately, TestFlight isn't the most user-friendly software in the world, and it has a bit of a reputation for being flaky. If you're a tester, please open the TestFlight app whenever you get a chance and make sure you're running the latest build (Build 27 as of this writing). It should notify you every time a new build is available, but it doesn't always work. Also, just because you've seen a notification for a new build doesn't mean you have it installed, so please double-check. And of course if you have any trouble with any part of TestFlight, don't hesitate to send me an email! Our beta testers are super important to us, so I want to help in any way I can.
I hope you're all enjoying build 27. Happy gaming! 😊
Thanks so much to all the new beta testers who signed up this weekend! Now that we're back from Minefaire, It's finally time for an updated version of the How I Roll beta. If you're already signed up to be a tester, just open the TestFlight app to update your copy. If you have an iPhone or iPad but haven't signed up yet, use the form at the bottom of this page to join the beta test. We hope you enjoy the new levels we've added, and we can't wait to hear what you think!
*Whew*! We're back in San Francisco after a very fun, very busy weekend at Minefaire in LA. We're told the event broke the Guiness World Record for the most attendees at an event for a single video game. Congratulations to the Minefaire organizers! We're absolutely thrilled to have been a part of it. 🎉
More than that, we're thankful to all the gaming enthusiasts who stopped by our table in the Indie Game Zone to play How I Roll! Thanks for all the encouragement and helpful feedback. And especially... thanks to everyone who signed up to help us beta test! We're so glad you enjoyed the game!
Isaac and I are already jumping right back into work on How I Roll. I submitted a new build to Apple this morning, so if you're signed up, you can expect to be able to play it in the next day or two. Can't wait to hear what you think!
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