I was scrolling through my Facebook feed this weekend when a slick animation caught my eye.
It looked strangely familiar. The app is Elevate, from the company where I (Aaron) used to work! And the game is Processing, one I helped design and prototype. I even wrote the code for the original version included when Elevate launched. Processing has since been renovated with more modern artwork (They did a stellar job!), but the soul of the game is the same. I couldn't be more proud!
Congratulations to the team at Elevate, who are constantly innovating to build one of the most beautiful apps on the App Store. It's no wonder that Apple and Google continue to shower you with accolades. I can't wait to see what incredible experiences you launch next!
Hey there! I just wanted to let everybody know that I (Aaron) will be presenting How I Roll tomorrow night at the San Francisco Game Pitch Night meetup. I'm thrilled that game development legend Don Daglow will be giving the headline talk. If you're in the area, you should definitely stop by! Looks like there will be a great lineup of other games presenting as well. The event is completely free!
Isaac and I have been working hard at overhauling our game engine and implementing new features in our favorite programming language, Dart. It's been an arduous journey, but our hard work is beginning to pay off. We can't wait to show off the new visuals we've been developing. In the meantime, I thought I'd post a link to my new code blog, www.dartographer.com. If you're interested in programming or graphics, you'll want to check it out!
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